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Divinity 2 pickpocket walkthrough
Divinity 2 pickpocket walkthrough












divinity 2 pickpocket walkthrough

Take pity on the sad little murderer, and choose the dialogue option to offer him the void-tainted meal. Inside, poor hungry Garvan is still waiting for the waiter to notice him, and the players can ask if he's still interested in the house stew. The former can be purchased from Lovrik in the tavern the latter, from the fishmonger in the town square. This will give the player a recipe for Tainted Stew: all they need is a bowl of regular meaty stew, and a void-tainted fish. Attempting to speak to the person inside will reveal that they had put some fish into their stew, resulting in some intestinal troubles. Outside the tavern, players may hear someone in distress as they pass by the outhouses. RELATED: Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best The Stew Gambit To avoid a massive bloodbath that renders many quests incompletable, the Godwoken will have to find a way to corner Garvan alone. If the Godwoken attacks Garvan in the middle of the tavern, everyone nearby will immediately turn on the party. Looks like players will need to take a more aggressive approach. The player can choose to ask him about Liam's death right then and there, but it won't amount to much. Return to the Black Bull to find Garvan still waiting on his meal. Head back to Driftwood - but first, grab the crate with Garvan and Liam's supplies, as it contains some decent loot. It is here that the quest Aggressive Takeover will appear in the journal. Liam will demand that the player bring him Garvan's head. Garvan, who was like a son to him, murdered him in cold blood. Once players can make sense of his sputterings, they'll discover that Liam wasn't killed by Voidwoken at all. Players will encounter the spirit of Garvan's mentor, Liam, though he's barely comprehensible as he's shouting in rage.

#Divinity 2 pickpocket walkthrough how to#

RELATED: Divinity: Original Sin 2 - How To Get The Devourer Armor & What It DoesĪfter the Beastmaster fight, cast Spirit Vision to see what happened here. (For players having difficulty spotting the blood trail, cast Peace of Mind to increase a character's wits.) Follow it, but be prepared to battle a Dwarven Beastmaster and his pets. With decently high Wits, a player or someone in their party will quickly be able to spot a blood trail. But multiple characters can steal from same vendor, so respeccing temporarily to get some gold is viable.After speaking with Garvan, head into the woods west of town towards the spot marked on the map, near the westernmost bridge. Then stealing their gold.īe aware each character can only steal from a vendor once per game. Your stolen gold gets mixed with your legal gold, and worst case scenario you might have to pay 150 or so as a bribe.ģrd, if you do have stolen gear, you can launder it by selling to trader, then buying back.

divinity 2 pickpocket walkthrough

Also, you never have to worry about getting caught with stolen gear. If you just steal gold you will always get the max gold value your thievery allows. You are limited both on gold value and item weight. Just hit f5 for quicksave in case u mess up.Ģnd tip, don't steal equipment. Smoke screen/cloud whatever its called takes care of it. Line of sight makes stealing almost impossible even using your party to talk to people. Smoke screen allows you about 2 seconds of being able to steal in front of everyone. In addition to the good advice given so far check this out. How to pickpocket, Divinity original sin 2 divinity tutorial pickpocket m3me 13 subscribers Subscribe 5 Share 318 views 9 months ago Hi all, Today, Im going to do a tutorial of how to. Unstealthed, they'll spot you regardless of which direction they're facing as long as you're within that range. Its not necessarily their sight cone, though that's usually a good estimate of the range. The distance you run is simply their vision radius. Once they're back doing what they usually do and aren't randomly patrolling with dialogue above them as if they're searching, you've gotten away with it and won't have to fear them. The NPC will roam about for up to 30 seconds before going back to their usual patrol routes or behaviors. As long as you have no stolen goods on you, you're safe to be searched, though its safer to avoid confrontation at all if possible. Last, get your character out of range before disengaging the conversation with the other. Belts and gloves can roll +1 thievery randomly and there's uniques starting in act 2 onward that can boost it further. Increase your skill to increase your limits. Then, grab only what the weight and value limits of your thievery skill allow. This both holds them still and buys you all the time you want to steal. First, have a character talk to the NPC you're stealing from.














Divinity 2 pickpocket walkthrough